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Ebook HTML5 & CSS3 for the real world: Part 2
Ebook HTML5 & CSS3 for the real world: Part 2 includes contents: Chapter 8: CSS3 transforms and transitions; chapter 9: embedded fonts and multicolumn layouts; chapter 10: geolocation, offline web apps, and web storage; chapter 11: Canvas, SVG, and drag and drop; appendix A: Modernizr; appendix B: WAI-ARIA; appendix C: Microdata.
170 p stu 28/12/2022 24 0
Ebook 3D game programming for kids (Second edition): Part 1
Part 1 of ebook "3D game programming for kids (Second edition)" provide readers with content about: project - creating simple shapes; debugging - fixing code when things go wrong; project - making an avatar; project - moving avatars; functions - use and use again; project - moving hands and feet;... Please refer to the part 1 of ebook for details!
290 p stu 28/12/2022 23 0
Ebook 3D game programming for kids (Second edition): Part 2
Continued part 1, part 2 of ebook "3D game programming for kids (Second edition)" provide readers with content about: project - the purple fruit monster game; project - tilt-a-board; learning about javascript objects; project - ready, steady, launch; project - two-player games; getting code on the web;... Please refer to the part 2 of ebook for details!
269 p stu 28/12/2022 26 0
Ebook Digital Marketing: Strategy, Implementation and practice - Part 1
Ebook Digital Marketing: Strategy, Implementation and practice - Part 1 presents the following content: Introducing digital marketing, online marketplace analysis: micro-environment, the online macro-environment, digital marketing strategy, the impact of digital media and technology on the marketing mix, relationship marketing using digital platforms.
378 p stu 28/12/2022 23 0
Ebook Digital Marketing: Strategy, Implementation and practice - Part 2
Ebook Digital Marketing: Strategy, Implementation and practice - Part 2 presents the following content: Delivering the online customer experience, campaign planning for digital media, marketing communications using digital media channels, evaluation and improvement of digital channel performance, business-to-consumer digital marketing practice, business-to-business digital-marketing practice.
351 p stu 28/12/2022 28 0
Ebook Marketing 3.0: From products to customers to the human spirit - Part 1
Ebook Marketing 3.0: From products to customers to the human spirit - Part 1 presents the following content: Chapter one: welcome to marketing 3.0, chapter two: future model for marketing 3.0, chapter three: marketing the mission to the consumers, chapter four: marketing the values to the employees, chapter five: marketing the values to the channel partners, chapter six: marketing the vision to the shareholders.
136 p stu 28/12/2022 25 0
Ebook Marketing 3.0: From products to customers to the human spirit - Part 2
Ebook Marketing 3.0: From products to customers to the human spirit - Part 2 presents the following content: Chapter seven: delivering socio-cultural transformation, chapter eight: creating emerging market entrepreneurs, chapter nine: striving for environmental sustainability, chapter ten: putting it all together.
71 p stu 28/12/2022 24 0
Ebook Marketing 4.0: Moving from Traditional to Digital – Part 1
Ebook Marketing 4.0: Moving from Traditional to Digital – Part 1 presents the following content: Chapter 1: Power shifts to the connected customers; Chapter 2: The paradoxes of marketing to connected customers; Chapter 3: The influential digital subcultures; Chapter 4: Marketing 4.0 in the digital economy; Chapter 5: The new customer path; Chapter 6: Marketing productivity metrics; Chapter 7: Industry archetypes and best practices.
126 p stu 28/12/2022 24 0
Ebook Marketing 4.0: Moving from Traditional to Digital – Part 2
Ebook Marketing 4.0: Moving from Traditional to Digital – Part 2 presents the following content: Chapter 8: Human-centric marketing for brand attraction; Chapter 9: Content marketing for brand curiosity; Chapter 10: Omnichannel marketing for brand commitment; Chapter 11: Engagement marketing for brand affinity.
81 p stu 28/12/2022 22 0
Ebook Marketing 5.0: Technology for humanity - Part 1
Ebook Marketing 5.0: Technology for humanity - Part 1 presents the following content: Chapter 1 Welcome to Marketing 5.0: Technology for Humanity; Chapter 2 Generation gap: marketing to baby boomers, X, Y, Z, and alpha; Chapter 3 Prosperity polarization: creating inclusivity and sustainability for society; Chapter 4 Digital divide: making tech personal, social, and experiential; Chapter 5 The digital-ready organization: one strategy doesn’t...
140 p stu 28/12/2022 22 0
Ebook Marketing 5.0: Technology for humanity - Part 2
Ebook Marketing 5.0: Technology for humanity - Part 2 presents the following content: Chapter 8 Data-driven marketing: building a data ecosystem for better targeting; Chapter 9 Predictive marketing: anticipating market demand with proactive action; Chapter 10 Contextual marketing: making a personalized sense-and-respond experience; Chapter 11 Augmented marketing: delivering tech-empowered human interaction; Chapter 12 Agile marketing:...
81 p stu 28/12/2022 22 0
Bài giảng Toán tài chính: Phần 1 - Trần Thị Bích Ngọc
Bài giảng Toán tài chính: Phần 1 cung cấp cho người học những kiến thức như: lãi suất (interest rate); tài khoản vãng lai (current account); chiết khấu thương phiếu (commercail paper discounting); chuỗi tiền tệ (annuities). Mời các bạn cùng tham khảo!
73 p stu 28/12/2022 36 0
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